By then dantooine was populated by mercenaries and salvagers the latter trying to make a living by finding jedi relics from the ruined enclave and selling them.
Dantooine siding with mercenaries.
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The sith lords influence guide xbox march 11 2005 version 2 3 written by.
However i ve recently heard it s possible to leave vrook to rot with them and still finish dantooine.
I ve just visited the crystal caves on dantooine and azkul is awaiting me with a group of mercenaries.
Hey we were running short on mines okay.
6 saedhe crash site he s looking for lost atmospheric sensors.
This will allow the mercs better access to khoonda.
Star wars.
So up til now in my playthroughs of dantooine i ve always killed the mercenaries in the crystal caves.
14 in 3951 bby the republic nearly lost dantooine to the exchange which planned to use the world as an outpost in the outer rim territories.
I want to be light side and confront his men.
The mercenaries will attack you no matter what the response but there are only a few of them.
Light side or dark side i assumed this was the way of moving forward and went with it.
Against my better judgment we re going to let vrook go.
After siding with azkul head to the northern security door open it enter and loot the huge array of items and weapons inside at khoonda 13.
12 in 3951 bby the republic nearly lost dantooine to the exchange which planned to use the world as an outpost in the outer rim territories.
Last time we were poking around the kinrath caves on dantooine and stumbled upon master vrook the second of our four lost jedi masters.
Well this is somewhat interesting.
I found the sensors and sold them.
Vrook is not pleased with your actions but you can interrogate him on your treatment at the hands of.
On a ds playthrough of kotor 2.
However playing as a consular it is completely impossible to beat his men 6 against 3 is absolutely unfair and my team mates are slaughtered when i try to get as many protection spells and heals.
I talked to berun in khoonda about zherron being up to something shady.
Knights of the old republic ii.
B if siding with the mercs prior to the attack.
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